Note the weapon and off-hand are also part of a set, which saves players from needing to constantly refocus their skeletons onto new targets. The main priority in building this is to buff your Army of the Dead first, minions second. Rathma’s can be a quick farm with a Necromancer, but finding those high-level pieces in order to maximize the build can take quite a bit of time. This build can invoke visual clutter during grifts, but the feeling of endless power offers a most primal satisfaction that is worth sacrificing some visual fidelity for.Īs is tradition, we’re using a gear set and attempting to exploit the set bonuses to the best of our ability. Rathma’s unique set brings monstrous benefits befitting a Necromancer: permanent, unkillable summons reduce the Army of the Dead cooldown on hit while boosting its damage almost 2,000%. This Necromancer build amplifies that using both undead summons and the skill Army of the Dead. #2 - Rathma’s Army Necromancer buildĪny Necromancer worth their salt has the ability to summon skeletons from the ashes of the planet, bringing forth doom and carnage in their wake. The passive skill Spreading Malediction only comes into play when we’re actively proccing curses against enemies, so if you’re eschewing the curses altogether, Swift Harvesting could be a solid secondary passive. If you’re feeling adventurous, Bone Armor could be dropped for a curse such as Frailty, but you’re effectively removing one of the very few defensive abilities on an already squishy class.
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